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Board Index » Feedback & Suggestions » Paint Recipes (Of course I'd mention this)
Paint Recipes (Of course I'd mention this)52 views
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Player
Posts: 15
2026-09-08 20:38:27 UTC#1
The current urine-and-lead Paint recipe feels like a good candidate to move to Chemistry. Knowing how to turn the chemical contents of urine into a usable paint strikes me as more chemist-coded knowledge than something an ordinary painter would be expected to know.

For the actual Painting skill, I’d suggest adding more conventional recipes using the pigments the skill already produces, such as:

- Pigment + Oil = Paint
- Pigment + Glue = Paint

These recipes have more common real-world precedents. Oil paint originated as pigments suspended in drying oils, and glue-based paints were made by mixing pigments with animal glue or other adhesives. 

Both would have useful inter-skill dependencies and are common historically established paint-making methods.

The current recipe could stay as the clever survivor chemist's workaround. The more eloquent painter may perhaps be forgiven for preferring a method that does not begin by soliciting the usage of a sufficiently productive chamber pot.
Staff
Posts: 27
2026-09-08 20:46:00 UTC#2
Great suggestion!

I'll look at the painting crafting.def and see about providing Painters these options, as well as a bulk category for efficiency at higher skill %
A
Staff
Posts: 12
2026-09-09 11:33:48 UTC#3
The current recipes are designed so that every trade doesn't have to rely wholly on another trade in order to create their own base ingredients. Chemistry actually does have its own paint recipe that is a little more chemist-like. Oil would be ideal, but oil is valuable and not easily obtainable by a painter with no other skills.
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