2026-09-21 00:31:01 UTC#1
To prevent just anyone from repairing armor or clothing, I propose that repairs only be performed by someone with a skill level matching the item's requirements. I’m not sure if it works that way currently—I’ve tried repairing things, and failure results in some loss of durability—but if someone with only a few points in Metalworking or Tailoring tries to repair a Masterwork item, they’ll likely succeed (albeit with some failures along the way), which would take business away from the original crafter. That is the reason for this proposal:
For instance, let's say I have a specific crafted item; it could only be repaired by someone with a skill level of 75. If it’s a Masterwork piece, only someone with a skill level of 100 could repair it.