2026-09-21 00:40:26 UTC#1
I understand that the green zone is a no-PvP area and that NPCs are invulnerable, but I would remove that status from the soldiers who are on guard and also make them attackable (maybe to prevent them from being massacred I’d make them as strong as a Prussian officer). I think this would be very useful for creating roleplay situations where a guard is found dead or where an outpost can be attacked by some faction. I would keep PvP prohibited between players, but I would remove it from the soldiers.